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Tamara Arnaudovska
Tamara Arnaudovska
3D generalist
Skopje, Macedonia

Summary

(2019-2020) Modeling cars and generating textures for "Race room"
(2017) Call of duty (visual effects - pyro, water splashes)
(2017) SKECH-X Cosmic Foam commercial (visual effects-foam and RBDs) Link: https://lnkd.in/gSjkX3z
(2016) Elena of Avalor (lead surfacing artist) https://www.youtube.com/channel/UCODERtxe_crtqnEuacplw5g
(2015) Fast & Furious: Supercharged- Universal Studios Tour Ride (texturing artist)
(2014) RoboCop (rotomation)
(2014) Edge of Tomorrow (hard-surface modeler, texturing artist)
(2014) Do Balchak - To the Hilt (modeling and texturing)
(2015) Chatter zoo (render)
(2013) Hershey's Great Chocolate Factory Mystery (compositing, texturing and animation)
(2012) Sid the Science Kid: The Movie (animation)

Specialized in all front end aspects of asset development, from concept sculpts/visual development through creature and character modelling/ sculpting, texture paint, hair/groom and look development. Working closely with CG and VFX supervisors to deliver high end assets. In my professional experience I've supervised and led a team of artist overseeing the work from the very early stages of asset development to shot specific work. My main focus and devotion circles around character design, modeling and texturing, although mechanical characters and space ships are something that also inspires me.

Modeling ▬▬ Maya, Speed Tree, Zbrush
Animation ▬▬ Maya
UV ▬▬ UVLayout
FX ▬▬ Houdini
Texturing ▬▬ Mari, Substance Painter and Design, and Photoshop
Rendering ▬▬▬ Redshift, Arnold, VRay
Compositing ▬▬▬ Nuke and Photoshop

• Modeling (organic and hard surface models) characters, environment and props
• Texturing and shading
• Digital sculpting (developing Bump and Displacement maps)
• Rendering indoor and outdoor scenes
• Lighting realistic and artistic environments
• Compositing
• Experienced working on feature films, animated feature films, TV commercials and TV series

Skills

Environment ModelingCharacter Modeling3D ModelingDigital SculptingTexturingShadingRenderingLightingUV MappingRiggingCharacter Animation3D AnimationVisual EffectsHoudini

Software proficiency

Houdini
Houdini
Illustrator
Illustrator
Mari
Mari
Maya
Maya
Nuke
Nuke
Photoshop
Photoshop
ZBrush
ZBrush

Productions

    • Video Game
      Call of duty endowment ww2
    • Year
      2017
    • Role
      Visual Effects
    • Company
      VHouse
    • Movie
      Edge of Tomorrow
    • Year
      2014
    • Role
      Hard surface modeler and texturing artist
    • Company
      Fx3x
    • Movie
      Do Balchak - To the Hilt
    • Year
      2014
    • Role
      3D modeling and texturing artist
    • Company
      Fx3x
    • Movie
      RoboCop
    • Year
      2014
    • Role
      3D generalist
    • Company
      FX3X
    • Movie
      Elena from Avalor
    • Year
      2016
    • Role
      Lead Surfacing Artist
    • Company
      VHouse animation studio
    • TV Production
      Sid the Science Kid: The Movie
    • Year
      2012
    • Role
      3D animator
    • Company
      Fx3x
    • TV Production
      Hershey's Great Chocolate Factory Mystery
    • Year
      2013
    • Role
      Compositing, rendering, animation and texturing artist
    • Company
      Fx3x